Posted by Ron Santos
Software Engineering Manager at Apple
โRon Santos, Software Engineering Manager at Apple, is hiring foundational engineers for a newly formed team focused on Generative UI and runtime interface creation.โ
Skip the ATS queue โ reach out directly and mention their post.
Onsite
Cupertino, California, United States
Senior (6+ yrs)
A month ago
Is this role still open?
Quick Take
Senior generative UI engineer role at Apple in Cupertino (Onsite). Requires 6+ years of experience with declarative UI frameworks, runtime systems, and generative models. The engineering manager posted this directly on LinkedIn, signaling high-priority hiring for a newly formed team.
๐ข About Apple
Apple is a global technology company known for designing category-defining consumer devices, software ecosystems, and native developer platforms. From macOS and iOS to Apple Vision Pro, the company focuses on exceptional product craft, privacy, and seamless human-computer interaction across billions of active devices.
๐ฏ The Role
As a foundational software engineer on a newly formed Generative UI and Input Experience team, you will help invent how dynamic interfaces are composed on the fly. Rather than shipping static screens designed months in advance, you will build the systems that generate bespoke UI at runtime in response to user intent while preserving Apple's standards for design fidelity, responsiveness, and security.
๐ ๏ธ Tech Stack
- Swift & SwiftUI
- Declarative UI Architectures
- Language Runtimes & Interpreters
- Sandboxing & Security Boundaries
- LLM Tooling, Structured Outputs & Prompt Engineering
- Automated Evaluation & Golden Sets
๐ผ What You'll Do
- Collaborate with Apple design studios and AI teams to explore and productize generative UI paradigms.
- Design and implement the UI frameworks, schemas, and domain-specific languages that models generate against.
- Harden the execution runtime, sandboxing untrusted code and enforcing strict access controls.
- Build robust evaluation pipelines, automated judges, and golden sets to benchmark generative interface quality.
- Shape team culture, mentor engineers, and set technical architecture for input experiences at scale.
โ What You'll Need
- 6+ years of software engineering experience with a Bachelor's degree in CS or equivalent practical experience.
- Expert-level Swift programming skills with deep production experience in SwiftUI or declarative UI systems.
- Proven track record owning application or framework architectures end-to-end, including public API design.
- Direct experience developing user-facing products with generative models or ML integrations.
- Strong technical leadership, cross-functional communication, and mentoring skills.
๐ Nice to Have
- Experience building language runtimes, interpreters, or virtual machines.
- Background in sandboxing untrusted code and mitigating prompt injection vulnerabilities.
- Experience designing DSLs or structured schemas consumed by generative models.
- Track record shipping production ML-backed applications at large scale.
Why This Role?
This listing comes straight from a hiring manager or recruiter post โ not an ATS scrape. You can often reach out directly, and these roles move fast. The tech stack leans on Swift, SwiftUI, TypeScript and more. Tagged ๐ฐ High Comp for above-market pay.
Software Engineer - Generative UI, Input Experience at Apple โ FAQ
Quick answers about this role, the stack, and how to apply.