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Software Engineer, User Frameworks

robloxSan Mateo, CA, United StatesEstimate the salary

Posted by Alberto Carreras

Design Systems & Frontend Platform Engineer at Roblox

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โ€œAlberto Carreras, a Design Systems & Frontend Platform Engineer at Roblox, shared an early-career software engineering opening on the User Frameworks team โ€” the group behind the reusable UI components and shared foundations used across Roblox. Good fit for people interested in frontend systems, React, TypeScript, Lua, or design systems. Note: the company may not support F-1 or H-1B sponsorship for this role.โ€

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Type

Onsite

Location

San Mateo, CA, United States

Experience

Junior (1+ yrs)

Posted

A month ago

Is this role still open?

Quick Take

Early-career software engineering role on Roblox's User Frameworks team in San Mateo, California (onsite). You build reusable UI components and design-system foundations with React, TypeScript, and Lua. A Roblox design-systems engineer shared the opening directly on LinkedIn โ€” a strong signal of an active opening.

Role Overview

โš ๏ธ Visa note: Roblox may not be able to employ candidates for this role who require certain U.S. visa categories, and does not support future F-1 or H-1B sponsorship at this time.

๐Ÿข About Roblox

Roblox is a global online platform where tens of millions of people create, play, and connect in 3D immersive experiences built by a worldwide community of developers. Headquartered in San Mateo, California, the company's mission is to connect a billion people with optimism and civility.

๐ŸŽฏ The Role

Roblox's User Frameworks team is hiring an early-career Software Engineer to build the reusable UI components and systems that many teams rely on for consistent, polished product experiences. The role is based in San Mateo, onsite Tuesday through Thursday with optional office days on Monday and Friday. You'll contribute directly to the Foundation Design System and get room to explore AI-assisted development workflows.

๐Ÿ› ๏ธ Tech Stack

  • React, TypeScript, JavaScript
  • Lua
  • Reusable UI components and design systems
  • Performance, accessibility, and thoughtful API design

๐Ÿ’ผ What You'll Do

  • Build and improve reusable UI components and libraries used across Roblox
  • Contribute to the Foundation Design System with design and engineering
  • Write clean, maintainable, well-tested code and set engineering patterns
  • Explore AI-assisted workflows that accelerate UI development without compromising quality

โœ… What You'll Need

  • 1-3 years of experience building software systems
  • Strong coding fundamentals in JavaScript, TypeScript, Lua, or similar
  • Experience building frontend systems, reusable UI components, or design systems
  • Familiarity with modern UI frameworks such as React
  • Understanding of performance, accessibility, responsiveness, maintainability, and API design
  • A growth mindset and curiosity about automation and AI-assisted development

๐ŸŒŸ Nice to Have

  • A genuine interest in Roblox and its community

Why This Role?

This is a curated frontend role from roblox. Every listing on OnlyFrontendJobs is hand-picked for frontend relevance and quality. The tech stack leans on React, TypeScript, JavaScript and more. Tagged ๐Ÿ’ฐ High Comp for above-market pay.

Software Engineer, User Frameworks at roblox โ€” FAQ

Quick answers about this role, the stack, and how to apply.